Wednesday, 21 November 2012

Sword and Images (21/11/2012)

Sword and Images
Robin Foale        21/11/2012

  • ·         Created a long cylinder for the handle of the sword, measurements were not necessary for this.
    ·         Used the scale tool on its X axis in order to make it look more like a handle. Then I converted it to an editable poly.  
    ·         Used bevel in order to round the bottom of the sword's handle.
    ·         Choosing Edge select I clicked on one of the horizontal lines and then used the loop tool in order to select all of the horizontal lines.
    ·         Going onto soft selection I ticked a box making sure to ‘Use soft selection’ before raising the objects ‘Falloff’ to around 65. Thus increasing the heat signature type colours around its lines.
    ·         I then scaled its X axis to make it look more rounded.
    ·         Then extruded the top Polygon fractionally.
    ·         I then selected one of the extruded object's side edges and used the Ring tool to connect them. Pressing Ctrl then Polygon allowed me to select all of those edges' polygons.  
    ·         Right clicking the polygon faces I then selected the box next to Extrude, thus bringing up its information box. I then changed its original setting of ‘Group’ to ‘Local Normal’ so as to make them extrude from the middle and not from the side. It was then a case of just extruding them until they looked like the top of a sword handle.
    ·         Pressing Ctrl A selected all the handles' polygons. Then from doing this I scrolled down to ‘Polygon: Smoothing Groups’ and selected ‘Clear All’.
    ·         When this was done I then selected the middle part of the handle before selecting number 1 in the ‘Polygon: Smoothing Groups’ table. 
Need to go back to this as I have no further notes! 





























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