Wednesday, 23 January 2013

Creating a Grenade using ZBrush 1 (23/1/2013)


Following his printed guide and watching both his screen and the online tutorial I did my best to create a grenade on ZBrush. 
You can see screenshots of my process below:








It was a challenge to keep up at times, but overall I am glad that I kept at it. After all, burying my head in the sand wasn’t going to help, and whereas I struggled and needed help often I feel slightly more confident with the program as I am slowly getting to grips with it. This is probably to do with the fact that I prefer visual/taking part learning as opposed to long lists of text without images for guides. I recognise it will take quite a few sessions for me to completely break out of my comfort zone and feel confident with this program as I am with 3dsMax, but once again I feel that it will be worth it when I do (hopefully sooner than later).   

I also took the following notes:

  • Only save under ‘Tools’ and not ‘File’ as saving in File squashes your 3D model into a 2D flat image, thus losing all your hard work.
  • Save regularly as the program has been known to crash without warning. This happened to me and therefore I ended up saving after every process just to be sure.
  • As I struggled with rotating last week here’s some mental notes for myself:
o   Hold down Left click in order to spin all around the object.
o   Hold Shift while doing the above to make the object stand straight, not slanted or turn it by 90 degree angles.
o   Hold Alt before Left click to simply move the object around the scene.
o   Now for the complicated one: Hold down Alt, Left click the screen and then let go of Alt in order to zoom in and out of the screen by dragging the mouse forward and back.

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