Following his printed guide and watching both his screen and the online tutorial I
did my best to create a grenade on ZBrush.
You can
see screenshots of my process below:
It was a challenge
to keep up at times, but overall I am glad that I kept at it. After all, burying
my head in the sand wasn’t going to help, and whereas I struggled and needed
help often I feel slightly more confident with the program as I am slowly
getting to grips with it. This is probably to do with the fact that I prefer
visual/taking part learning as opposed to long lists of text without images for
guides. I recognise it will take quite a few sessions for me to completely break
out of my comfort zone and feel confident with this program as I am with
3dsMax, but once again I feel that it will be worth it when I do (hopefully
sooner than later).
I also took
the following notes:
- Only save under ‘Tools’ and not ‘File’ as saving in File squashes your 3D model into a 2D flat
image, thus losing all your hard work.
- Save regularly as the program has been known to crash
without warning. This happened to me and therefore I ended up
saving after every process just to be sure.
- As I struggled with rotating last week here’s some mental
notes for myself:
o
Hold down Left click in order to spin all around
the object.
o
Hold Shift while doing the above to make the
object stand straight, not slanted or turn it by 90 degree angles.
o
Hold Alt before Left click to simply move the
object around the scene.
o
Now for the complicated one: Hold down Alt, Left
click the screen and then let go of Alt in order to zoom in and out of the
screen by dragging the mouse forward and back.